

Having bought it on release day, I thought BIS needed a bit more time to flesh it out and the mod community to add to it. 100, 200, 300 meters would have worked fine for zeroing settings.Īnyway, I'm just getting into playing/creating missions in the editor with this sim now. The default assault rifle that I'm spawning into the game with probably has a max range of 300 meters. I'm surprised that BIS would not add some zeroing distances rather than none at all. Seriously? You have to edit a bin file to set the zeroing distances for rifles with optics? I can appreciate the flexibility that this customization adds for a savvy player, but I doubt that a lot of players will bother with it.
